{"id":84,"date":"2024-11-26T18:38:23","date_gmt":"2024-11-26T18:38:23","guid":{"rendered":"https:\/\/www.theblackpudding.com\/dragonage\/?p=84"},"modified":"2024-11-29T06:18:10","modified_gmt":"2024-11-29T06:18:10","slug":"abilities","status":"publish","type":"post","link":"https:\/\/www.theblackpudding.com\/dragonage\/2024\/11\/26\/abilities\/","title":{"rendered":"Character Abilities &amp; Focus"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\">Abilities<\/h3>\n\n\n\n<p>Your character is defined by eight abilities: <strong>Communication<\/strong>,<br><strong>Constitution<\/strong>, <strong>Cunning<\/strong>, <strong>Dexterity<\/strong>, <strong>Magic<\/strong>, <strong>Perception<\/strong>,<br><strong>Strength<\/strong>, and <strong>Willpower<\/strong>. Taken together these abilities<br>map out your character\u2019s strengths and weaknesses. <\/p>\n\n\n\n<p>You determine your abilities randomly by rolling dice, giving<br>each one a numeric rating ranging from \u20132 to 4. A \u20132 is quite<br>poor while a 4 is outstanding; a 1 is average. The higher the<br>ability, the better. During play your abilities can increase as<br>you gain experience and learn how to better harness your<br>natural aptitudes.<\/p>\n\n\n\n<p>Abilities are a key component of the game and you\u2019ll be using<br>them frequently. You\u2019ll find it useful to understand the nature<br>of each ability, so descriptions of them follow.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Communication:<\/strong> covers your character\u2019s social skills,<br>personal interactions, and ability to deal with others.<\/li>\n\n\n\n<li><strong>Constitution:<\/strong> is your character\u2019s fortitude and<br>resistance to harm.<\/li>\n\n\n\n<li><strong>Cunning:<\/strong> is a measure of your character\u2019s intelligence,<br>knowledge, and education.<\/li>\n\n\n\n<li><strong>Dexterity:<\/strong> encompasses agility, hand-eye coordination,<br>and quickness.<\/li>\n\n\n\n<li><strong>Magic:<\/strong> determines your character\u2019s innate arcane power.<\/li>\n\n\n\n<li><strong>Perception:<\/strong> covers all the senses and the ability to<br>interpret sensory data.<\/li>\n\n\n\n<li><strong>Strength:<\/strong> is your character\u2019s physical prowess.<\/li>\n\n\n\n<li><strong>Willpower:<\/strong> encompasses mental toughness, discipline,<br>and confidence.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Determining Abilities<\/h3>\n\n\n\n<p>You roll dice to determine your starting abilities. You will<br>need three 6-sided dice (3d6). Roll all three and add them<br>together to get a result. If you rolled 3, 4, and 6, for example,<br>your result would be 13 (3 + 4 + 6 = 13).<\/p>\n\n\n\n<p>You need to make eight of these rolls all together, one per<br>ability. On your character sheet, you\u2019ll notice a section for<br>abilities that begins with Communication and ends with Willpower. <\/p>\n\n\n\n<p>Starting at the top with Communication, make a dice<br>roll, and consult the Determining Abilities table to determine<br>your starting ability. A roll of 11 on the chart, for example,<br>means the ability\u2019s starting score is 1. Once you\u2019ve recorded Communication, move on to Constitution, and then so on<br>down the list until all eight abilities have starting scores.<\/p>\n\n\n\n<p>When you are done, you may swap any two of the abilities.<br>This gives you a chance to customize your abilities a bit.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ability Options<\/h3>\n\n\n\n<p>The character creation rules were designed with the<br>beginner in mind. Random elements make the process<br>easy because they cut down on decision making. If you<br>have some RPG experience or just want more control<br>when determining your abilities, however, you can use<br>one of the following two options for determining abilities<br>with your GM\u2019s permission.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Arranging abilities<\/h4>\n\n\n\n<p>In this option you roll your abilities randomly as described.<br>However, you can assign the results as you wish, so you<br>can decide which rating goes with which ability. Instead<br>of rolling in the ability order of the character sheet, you<br>simply roll eight times on the Determining Abilities table<br>and note the results on a piece of scratch paper. Then you<br>assign each rating to the ability of your choice.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Buying abilities<\/h4>\n\n\n\n<p>Option 1 provides you with more power over your character\u2019s<br>starting abilities, but some players want total control. In this option your character\u2019s abilities start at 0 and you get 10 advancements to increase them. Each advancement you spend raises an ability by 1, but no ability can be greater than 3. You must spend all ten advancements. Backgrounds then modify these starting ratings as normal in Step 3 of character creation: Choose a Background. So you could buy your character\u2019s Constitution up to 3 with advancements, for example, and then choose the Fereldan Freeman background to make it a 4.<\/p>\n\n\n\n<p>Note that unlike some similar systems in other RPGs, this<br>option does not allow you to make some abilities worse<br>so you have more advancements to spend on others.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Example<\/h3>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Kate must now roll for her character\u2019s starting abilities. She<br>rolls 3d6 and gets a 13. Looking at the chart, Kate sees this<br>gives her character a starting score of 2 on her first ability<br>(Communication). Kate makes seven more dice rolls, getting<br>5, 8, 16, 11, 6, 11, and 15. Her character\u2019s starting abilities<br>are thus Communication 2, Constitution -1, Cunning 0,<br>Dexterity 3, Magic 1, Perception 0, Strength 1, and Willpower<br>Kate then has the option of switching two of her<br>scores. She decides to swap Perception and Willpower, so<br>she ends up with a Perception 3 and Willpower 0.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">Ability Advancement<\/h3>\n\n\n\n<p>When characters gain a level, they get an ability advancement.<br>For lower ranked abilities this translates into a direct increase,<br>but as a character grows in power it becomes more difficult<br>and expensive to increase their most potent abilities. The exact<br>number of advancements required to advance your rating to the<br>next number depends on the new rating you\u2019re trying to obtain.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>For abilities up to 5, it costs a single advancement.<\/li>\n\n\n\n<li>For abilities from 6 to 8, it costs two advancements.<\/li>\n\n\n\n<li>For abilities from 9 to 12, it costs three advancements.<\/li>\n<\/ul>\n\n\n\n<p>This is summarized in the accompanying table. You get no benefit from advancements spent until you\u2019ve gained the new rating. You should obviously keep a careful record of advancements spent that have not yet increased the relevant ability rating.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-border-color has-neve-link-hover-color-border-color has-fixed-layout\" style=\"border-width:1px\"><thead><tr><th>New Ability Rating<\/th><th>Advancements Required<\/th><\/tr><\/thead><tbody><tr><td>-1 to 5<\/td><td>1<\/td><\/tr><tr><td>6 to 8<\/td><td>2<\/td><\/tr><tr><td>9 to 12<\/td><td>3<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Ability Focuses<\/h3>\n\n\n\n<p>A focus is an area of expertise within the larger ability. While<br>Cunning as a whole determines how smart your character<br>is, for example, a Heraldry focus would indicate a special<br>knowledge of coats of arms and royal families. In game<br>system terms, if you have a focus, your ability is effectively 2<br>higher than normal when working within that specialty. This<br>is explained in greater detail in <strong>Chapter 2: Playing the Game.<\/strong><br>Ability focuses (or focuses for short) are one of the ways to<br>make your character unique. There may be another warrior in<br>your adventuring party, but your focuses can be completely<br>different. You don\u2019t need to worry about choosing focuses now;<br>that happens later in the character creation process. Your character will get access to focuses through backgrounds, classes, and talents. For a complete list of and more information about ability focuses, see <a href=\"https:\/\/www.theblackpudding.com\/dragonage\/2024\/11\/27\/focuses\/\" title=\"\">Ability Focuses<\/a>.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Your character is defined by eight abilities: Communication, Constitution, Cunning, Dexterity, Magic, Perception, Strength, and Willpower. Taken together these abilities map out your character\u2019s strengths and weaknesses.<\/p>\n","protected":false},"author":1,"featured_media":209,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","footnotes":""},"categories":[4],"tags":[],"class_list":["post-84","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gameplay"],"aioseo_notices":[],"uagb_featured_image_src":{"full":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities.jpg",675,450,false],"thumbnail":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities-150x150.jpg",150,150,true],"medium":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities-300x200.jpg",300,200,true],"medium_large":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities.jpg",675,450,false],"large":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities.jpg",675,450,false],"1536x1536":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities.jpg",675,450,false],"2048x2048":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities.jpg",675,450,false],"neve-blog":["https:\/\/www.theblackpudding.com\/dragonage\/wp-content\/uploads\/2024\/11\/gameplay-char-abilities.jpg",675,450,false]},"uagb_author_info":{"display_name":"Mike Ellis","author_link":"https:\/\/www.theblackpudding.com\/dragonage\/author\/theblackpudding_9fzfpg\/"},"uagb_comment_info":1,"uagb_excerpt":"Your character is defined by eight abilities: Communication, Constitution, Cunning, Dexterity, Magic, Perception, Strength, and Willpower. Taken together these abilities map out your character\u2019s strengths and weaknesses.","_links":{"self":[{"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/posts\/84","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/comments?post=84"}],"version-history":[{"count":10,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/posts\/84\/revisions"}],"predecessor-version":[{"id":269,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/posts\/84\/revisions\/269"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/media\/209"}],"wp:attachment":[{"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/media?parent=84"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/categories?post=84"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.theblackpudding.com\/dragonage\/wp-json\/wp\/v2\/tags?post=84"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}