Characters

Sue Storm: Played by AngelBlue

Invisible Woman

A terrible accident in her teenage years. Experimental skin grafts from Reed Richards. A fluke natural phenomenon, and Sue Storm acquired the ability to make herself and others invisible. Now she works for the Future Foundation as well as one of T’Challa’s Secret Avengers.

Baron Zemo

Baron Zemo

In the final hours of the assault on Manhattan, Baron Zemo stepped forth to claim responsibility. Across all platforms, network and streaming his words were replayed: “Manhattan belongs to us now.”

Red Ghost

Red Ghost

From respected scientist to dangerous criminal with a cadre of super-apes, Red Ghost has come to lead a group of villains known as The Frightful Four.

Carmilla Black

Carmilla Black

Carmilla Black. The woman formerly known as Scorpion. Whether she’s a villain or a hero, her and her poisonous stingers are as treacherous as her namesake.

Cyber

Logan’s commanding officer in WWII, Silas Burr—Cyber—has been an adamnium thorn in his side just as long. Most recently as a new Weapon X experiment.

Wolverine: Played by Matthew Lewis

Wolverine

The man known as Wolverine has been many things: mutant, soldier, X-Man. After the rise of The Barony, he’s been recruited by Black Panther to join his Secret Avengers. He brings with him several lifetimes of combat and espionage.

Domino: Played by Geekylikeme

Domino

When things defy all probability, physics or common sense, it’s probably because Domino is near. Luckier than a rabbit’s foot, and armed to teeth, Domino is the ultimate devil-may-care operative.

Recruiting Heroes & Allies

Recruiting heroes & Allies

One of the most interesting aspects of the Marvel universe is the ever-changing landscape of alliances and ideologies. In a world where Cyclops—often considered one of the X-Men’s greatest commanders has also been one of their toughest threats—no Marvel game would be complete without the ability to create temporary alliances. Even with the strangest of bedfellows.

Tactics Not Alignment

Tactics Not Alignment

Alignment in a standard D&D game is often ignored. In a world where heroes and foes will have to overcome their difference in order to defeat Zemo’s hordes, even more so. Enter tactics. Tactics grant heroes powerful abilities when they find themselves in the right situational environments.