Conflict

Tactics Not Alignment

[5e]Tactics Not Alignment

Alignment in a standard D&D game is often ignored. In a world where heroes and foes will have to overcome their difference in order to defeat Zemo’s hordes, even more so. Enter tactics. Tactics grant heroes powerful abilities when they find themselves in the right situational environments.

Raid Bosses

Raids

Raids serve to emulate the moments in the Marvel Universe where rogues hit the heroes where it hurts most. Often these result in sprawling, universe-shaking crossovers that require allies from all corners to come to each other’s aid.

Recruiting Heroes & Allies

Recruiting heroes & Allies

One of the most interesting aspects of the Marvel universe is the ever-changing landscape of alliances and ideologies. In a world where Cyclops—often considered one of the X-Men’s greatest commanders has also been one of their toughest threats—no Marvel game would be complete without the ability to create temporary alliances. Even with the strangest of bedfellows.

Tactics Not Alignment

Alignment in a standard D&D game is often ignored. In a world where heroes and foes will have to overcome their difference in order to defeat Zemo’s hordes, even more so. Enter tactics. Tactics grant heroes powerful abilities when they find themselves in the right situational environments.